This program has been designed to allow you to build a NATEF certified automotive program that will enable your students to become new hi-tech auto technicians. A unique blend of online digital learning resources and practical equipment combines to create an automotive teaching program that will deliver the knowledge and practical skills students need to achieve success.
SimSpray combines game design and interactive technology to create innovative training that engages students and modernizes learning. Training with SimSpray is quicker, safer, and cost-efficient.
Hundreds of education and workforce institutions, automotive, and manufacturing organizations use SimSpray to develop skilled workers for careers in automotive and industrial painting.
SimSpray is the immersive virtual reality spray painting simulation, teaching fundamental spray painting skills for HVLP processes. Visual cues, detailed scoring, pass, and performance tracking provide a continuous source of feedback. Realistic paint effects show the coat quality, thickness, and defects produced by the student’s technique. Students can master quality painting techniques through constant feedback, performance analysis, realistic painting, and experience that SimSpray offers.
SimSpray augments traditional education methods by increasing hands-on practice time, reinforcing correct techniques, growing their skills in a shorter time with less cost.
The results analysis improves the communication between the instructor and the student. The student achieves greater progress faster.
- Projects - Use the pre-existing set or create custom projects and set performance parameters to focus on specific skills.
- Lesson Mode - Guide a student through a selected set of projects or a custom curriculum developed by an instructor.
- Objective Feedback - Coat scores include transfer efficiency, mil build, correct technique and overall performance grades.
Add-On: HVLP Edge Blending
The Edge Blending Module teaches the proper technique necessary for spot and panel painting. Students learn to blend new and existing paint through increased access to practice projects. SimSpray’s virtual environment enables more training while maintaining cost-efficiency.
Based on virtual and immersive technologies, SimSpray offers a realistic 3D environment that is very engaging for young students.
- HVLP Edge Blending*
- Practice Panels
- Transportation Parts
- Heavy Equipment
Real-time cues for painter’s distance from the part, speed, and travel angle coach the student toward proper technique.
View 3D lines showing gun distance from the part and travel speed for each pass. Angle, distance, and speed graphs highlight technique flaws.
Realize SimSpray’s cost savings - track system usage, parts painted, paint applied, paint wasted and VOC emissions avoided.
Both the part selection and the paint process selection are a necessary first step before the student starts with practical training exercises. In order to enhance this requirement, SIMSPRAY provides the student with a binding sequence of selections before he starts painting.
Paint Processes Selection
The student selects the paint process.*
The student selects the part to be painted from this screen. With the 3D helmet, he will be able to view it with 3D rendering.
By touching one shade from the color palette, the student selects his paint color for the various coats to be applied.
From this window, the student selects the immersive environment where he’s going to work after putting the 3D helmet on. Currently, he can select either a paint booth, or a workshop, or a conveyor.*
From the touch screen the student can adjust the air pressure and the nozzle size and setup the paint bucket (gravity, siphon, pressure…). If the settings are wrong the system will not let the student go on.
Once the system setup is complete, the student touches the “Start painting!” key. He can now view the working environment and the part to be painted in the helmet. With the spray gun in his hand, the student can change the spray angle and its width. He can adjust those settings by using the spray gun knobs before applying the paint, as he would do in real practical training.
The instructor can review the painted part after each coat or while the student is working on it. The part can be looked around from all angles in order to evaluate the finished product quality and to show the student’s skill level. From SIMSPRAY touch screen, the instructor can inspect the virtually painted part as well as he would do with a real part. By shifting, zooming and rotating the instructor’s view, he can visualize all missing details of the joints, edges and angles on the virtually painted part.
3D Review Mode
The results tab offers the instructor the finished part visualization. From the touch screen, the instructor can shift, rotate and zoom in order to analyze the student’s work. This window tab also displays the results regarding transfer efficiency, travel angle, distance and travel speed. It also tracks the quantity of paint applied and wasted for every coat.
SimSpray displays the part visual defects in real time in the results window tab. The instructor can identify the standard defects so to discuss them with the student.
From this window the instructor can review the part in false-color representation to show the thickness of paint applied (green=correct, blue=too thin, red=too thick).
The graph view mode displays 3D graphs showing the spray gun shifting for every coat (distance and speed) in real time.
On the right hand corner the instructor can also display the graphs for each setting (distance, speed and angle) and for every coat. A “Replay” mode also displays a 3D cone standing for the spray gun shifting on the 3D graphs, in order to show the student’s hand motion.
Once the student has completed his Project, he can save it on his own USB key. The report contains both the images of his work and his results.
This feature provides the instructor with a detailed analysis of students’ progress all along the training.
Effective • Cost-Efficient • Safe
Train quicker by prioritizing hands-on practice, and improving technique development through objective feedback and detailed performance analysis.
The motion learned from SimSpray is very close to the real professional motion. The repetition of the painting motion on the simulator allows the student to be quickly efficient in a real paint booth. It is estimated that a beginner is spending 80% less time in the paint booth thanks to SimSpray.
Investing in SimSpray will rapidly pay off thanks to the time and material savings. The variety of exercises and the settings wide possibilities allow the instructor to put the students in all kind of situations. They can train faster and safely, without wasting paint or cleaning agents.
Use simulation to train more students in less time, avoiding cost of materials and time for part prep and clean-up. Student progress, material waste savings and system usage tracking ease administrative burden.
Training with SimSpray decreases training’s negative impact on the environment and risks of personal harm.
Tech-Labs is proud to be SimSpray's exclusive education distributor in Texas and Oklahoma. SimSpray is easy to use, cost effective products accelerate learning while reducing the materials costs, potential for student injury and hazardous emissions of hands-on training exercises.
Simulation training systems are successfully deployed by Boeing, The Ohio Department of Rehabilitation and Correction and other markets such as government, manufacturing and education.
VR Sim’s latest product is SimSpray™. SimSpray™ is an immersive virtual painting simulation. Designed to augment traditional educational methods, it assists in the teaching of spray painting and coating fundamentals. Using SimSpray™ saves on training time and decreases expenses, delivering a “Green” ROI to training organizations and schools.
- Reduced Training Costs: By training in a virtual environment, students learn how to spray paint without consuming any materials, reducing costs associated with paint, cleaning supplies and parts.
- Training Time: During traditional training, students move, mount and prepare a part before practicing painting. SimSpray only requires a few taps on the screen to begin another practice session. By eliminating prep and clean up time, students have more hands-on training time enabling them to become more proficient painters in a shorter period of time.
- Paintometer™: The Paintometer screen calculates totals for time logged into the system, time painting, paint/coating applied and wasted, number of parts painted, and VOC emissions. This function assists training programs in calculating return on investment in SimSpray.
- Green Technology: SimSpray offers an eco-friendly means of training and can make a positive contribution to efforts to build green painting/coating training programs by eliminating volatile organic compounds (VOCs), reducing energy use and negative impact on natural resources.
The U.S. Dept. of Labor forecasts that the automotive industry is expected to add 237,500 new jobs and have a 30 percent growth rate through 2020
We offer a variety of training products for this career cluster including:
- Automotive Technology and Diesel Engine programs from LJ Create
- Certification programs from Marcraft
- SimSpray virtual reality paint spraying for Collision Repair programs
- Simlog Heavy Equipment Simulators for training heavy equipment operators
- OilTec Port Crane Simulators
- Transas Maritime Simulation & Training